Relic Upgrade costs by Upgrade Level and Number of Stars
(This is on average what it will cost you to upgrade relics. RNG can always make these numbers much higher or much lower. Please don’t get tilted.)
Upgrade Level | 2 Star | 3 Star | 4 Star | 5 Star | 6 Star |
---|---|---|---|---|---|
1 | 270 | 400 | 590 | 1,220 | 2,370 |
2 | 810 | 1,200 | 1,770 | 3,660 | 7,110 |
3 | 1,620 | 2,400 | 3,540 | 7,320 | 14,220 |
4 | 2,787 | 4,133 | 6,096 | 12,598 | 24,487 |
5 | 4,487 | 6,658 | 9,833 | 20,310 | 39,499 |
6 | 7,001 | 10,401 | 15,376 | 31,767 | 61,799 |
7 | 10,518 | 15,635 | 23,126 | 47,801 | 93,016 |
8 | 15,578 | 23,155 | 34,286 | 70,881 | 137,956 |
9 | 23,153 | 34,430 | 51,011 | 105,481 | 205,356 |
10 | 33,095 | 49,230 | 72,982 | 150,938 | 293,927 |
11 | 46,429 | 69,063 | 102,449 | 211,905 | 412,761 |
12 | 64,829 | 96,423 | 143,089 | 296,025 | 576,721 |
13 | 90,129 | 134,023 | 198,939 | 411,675 | 802,121 |
14 | 127,195 | 189,156 | 280,806 | 581,275 | 1,132,654 |
15 | 188,295 | 280,056 | 415,806 | 861,075 | 1,677,954 |
Takeaways:
- It costs twice as much to upgrade a 5 star relic vs a 4 star relic and twice as much again to upgrade a six star relic.
- Upgrade costs scale exponentially. It costs 8 times as much to upgrade a relic to +15 vs +9.
Main Stats – Base, Gains, and Max by Stat Type
Relic Stats
Description | Type | Stat | 2* | 3* | 4* | 5* | 6* |
---|---|---|---|---|---|---|---|
Base | Main | Speed | 3 | 4 | 6 | 10 | 15 |
Gain/Level | Main | Speed | 1 | 1 | 2 | 2 | 2 |
Max | Main | Speed | 18 | 19 | 36 | 40 | 45 |
Base | Main | Attack PCT | 3% | 3% | 4% | 6% | 8% |
Gain/Level | Main | Attack PCT | 1% | 1% | 2% | 2% | 3% |
Max | Main | Attack PCT | 18% | 18% | 34% | 36% | 53% |
Base | Main | HP PCT | 3% | 3% | 4% | 6% | 8% |
Gain/Level | Main | HP PCT | 1% | 1% | 2% | 2% | 3% |
Max | Main | HP PCT | 18% | 18% | 34% | 36% | 53% |
Base | Main | DEF PCT | 3% | 3% | 4% | 6% | 8% |
Gain/Level | Main | DEF PCT | 1% | 1% | 2% | 2% | 3% |
Max | Main | DEF PCT | 18% | 18% | 34% | 36% | 53% |
Base | Main | ACC PCT | 3% | 3% | 4% | 6% | 8% |
Gain/Level | Main | ACC PCT | 1% | 1% | 2% | 2% | 3% |
Max | Main | ACC PCT | 18% | 18% | 34% | 36% | 53% |
Base | Main | RES PCT | 3% | 3% | 4% | 6% | 8% |
Gain/Level | Main | RES PCT | 1% | 1% | 2% | 2% | 3% |
Max | Main | RES PCT | 18% | 18% | 34% | 36% | 53% |
Base | Main | C. Rate PCT | 3% | 3% | 4% | 6% | 8% |
Gain/Level | Main | C. Rate PCT | 1% | 1% | 2% | 2% | 3% |
Max | Main | C. Rate PCT | 18% | 18% | 34% | 36% | 53% |
Base | Main | C. DMG PCT | 6% | 8% | 10% | ||
Gain/Level | Main | C. DMG PCT | 3% | 4% | 5% | ||
Max | Main | C. DMG PCT | 51% | 68% | 85% | ||
Base | Main | Attack Flat | 10 | 15 | 20 | 30 | 40 |
Gain/Level | Main | Attack Flat | 4 | 6 | 8 | 10 | 12 |
Max | Main | Attack Flat | 70 | 105 | 140 | 180 | 220 |
Base | Main | DEF Flat | 10 | 15 | 20 | 30 | 40 |
Gain/Level | Main | DEF Flat | 4 | 6 | 8 | 10 | 12 |
Max | Main | DEF Flat | 70 | 105 | 140 | 180 | 220 |
Base | Main | HP Flat | 120 | 180 | 250 | 350 | 500 |
Gain/Level | Main | HP Flat | 70 | 90 | 120 | 140 | 180 |
Max | Main | HP Flat | 1170 | 1530 | 2050 | 2450 | 3200 |
Base | Sub | Speed | 2 | 2 | 3 | 3 | 4 |
Gain/Level | Sub | Speed | 2 | 2 | 3 | 3 | 4 |
Max | Sub | Speed | 12 | 12 | 18 | 18 | 24 |
Base | Sub | Attack PCT | 2% | 2% | 2% | 3% | 4% |
Gain/Level | Sub | Attack PCT | 2% | 2% | 2% | 3% | 4% |
Max | Sub | Attack PCT | 12% | 12% | 12% | 18% | 24% |
Base | Sub | HP PCT | 2% | 2% | 2% | 3% | 4% |
Gain/Level | Sub | HP PCT | 2% | 2% | 2% | 3% | 4% |
Max | Sub | HP PCT | 12% | 12% | 12% | 18% | 24% |
Base | Sub | DEF PCT | 2% | 2% | 2% | 3% | 4% |
Gain/Level | Sub | DEF PCT | 2% | 2% | 2% | 3% | 4% |
Max | Sub | DEF PCT | 12% | 12% | 12% | 18% | 24% |
Base | Sub | ACC PCT | 2% | 2% | 2% | 3% | 4% |
Gain/Level | Sub | ACC PCT | 2% | 2% | 2% | 3% | 4% |
Max | Sub | ACC PCT | 12% | 12% | 12% | 18% | 24% |
Base | Sub | RES PCT | 2% | 2% | 2% | 3% | 4% |
Gain/Level | Sub | RES PCT | 2% | 2% | 2% | 3% | 4% |
Max | Sub | RES PCT | 12% | 12% | 12% | 18% | 24% |
Base | Sub | C. Rate PCT | 1% | 2% | 3% | 4% | 5% |
Gain/Level | Sub | C. Rate PCT | 1% | 2% | 3% | 4% | 5% |
Max | Sub | C. Rate PCT | 6% | 12% | 18% | 24% | 30% |
Base | Sub | C. DMG PCT | 2% | 2 | 3% | 4% | 5% |
Gain/Level | Sub | C. DMG PCT | 2% | 200% | 3% | 4% | 5% |
Max | Sub | C. DMG PCT | 12% | 12 | 18% | 24% | 30% |
Base | Sub | Attack Flat | 10 | 12 | 14 | 16 | 20 |
Gain/Level | Sub | Attack Flat | 1000% | 1200% | 1400% | 1600% | 2000% |
Max | Sub | Attack Flat | 60 | 72 | 84 | 96 | 120 |
Base | Sub | DEF Flat | 10 | 12 | 14 | 16 | 20 |
Gain/Level | Sub | DEF Flat | 1000% | 1200% | 1400% | 1600% | 2000% |
Max | Sub | DEF Flat | 60 | 72 | 84 | 96 | 120 |
Base | Sub | HP Flat | 100 | 150 | 220 | 300 | 400 |
Gain/Level | Sub | HP Flat | 100 | 150 | 220 | 300 | 400 |
Max | Sub | HP Flat | 600 | 900 | 1320 | 1800 | 2400 |
Type | Stat |
Takeaways:
- 4 Star Relics and 5 Star Relics have almost identical main stats and very similar sub-stats
- We can get a lot more Crit Damage than ATK or Crit Rate from Main Stats. Crit Rate ideally comes from subs.
- There’s a huge gap between 3 star and 4 star speed runes but only a minor difference between 4 and 6 star.